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In this tutorial, we’ll discuss how you can best learn iOS app development. We’re going to look at how you can learn to code iOS apps, instead of focusing on how to build an app.
Just as with learning anything new, learning iOS development is challenging. It’s also fun, exciting and rewarding! Can you take an approach that takes the frustration out of learning how to build iOS apps, while getting you faster to the finish line? Yes!
Here’s what we’ll get into:
- What iOS development topics you need to learn and skills to master
- The general focus areas of learning iOS development, such as Xcode
- Common pitfalls for beginner iOS developers
- Why it’s worth it to get through “the dip”
- How to keep momentum by coding 1 hour every day
- A step-by-step plan for starting your own app project
When you’ve finished reading this tutorial, you will have a step-by-step plan for learning how to code. Add a box around text in word for mac os. You know exactly what to do, what steps to take, and how to take them. Oh, and you don’t need any coding experience to get started.
Ready? Let’s go.
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Getting Started With iOS Development
Let’s first talk about what skills you need to build your own apps.
- Master Xcode: Xcode is the Mac app you use to create apps. It has a code editor, project organizer, compiler, debugger, and many more important tools to build great apps.
- Swift Programming: Swift is the powerful programming language that you use to code iOS, macOS, tvOS and watchOS apps. It’s easier to learn than Objective-C, and Swift packs a ton of features that help you code productively. It’s also a lot of fun!
- Build UIs: Every app needs a User Interface (UI). UIs are made up of buttons, views, navigation, labels, images, controls, etcetera. It’s important that you know how to build UIs and design them. You can use view controllers or SwiftUI.
- Coding Logic: Your Swift code governs what happens in your app, and when. If this then that. This is called logic, and it’s crucial to any app. Most of learning iOS app development is focused on understanding code and logic, and being able to code from scratch.
- App Architecture: Writing clear, extensible and maintainable code is as important as writing code that works. App architecture is like the foundation you build a house on. It’s a challenging topic, and it takes time to learn what solution works best in different scenarios.
Can anyone learn how to code? Absolutely! You only need some time, and a little bit of perseverance to get started. It helps to pick an iOS app project you want to build, because that’ll motivate you to learn more.
Xcode, the Mac app you use to create iOS apps, only runs on macOS. And to use macOS, you need a Mac computer. Xcode doesn’t run on iPad, unfortunately. If you want to learn iOS development, you will need a Mac! There are other options too, as I’ve explained in this tutorial.
Learn how to build iOS apps
Get started with iOS 13 and Swift 5
Sign up for my iOS development course, and learn how to build great iOS 13 apps with Swift 5 and Xcode 11. Gimp for mac download lion.
Practice One Hour Per Day
One hour a day…
This is my no. 1 rule for learning anything. If you can set aside one hour a day to focus exclusively on learning iOS app development, you’re guaranteed to make progress. It’s that simple.
Here’s how it works:
- Learn iOS app development for one hour a day, every day, for one year
- Focus exclusively on iOS development in this hour, without distractions
- Set a timer for an hour, and stop when the timer goes off
- Get back to learning iOS app development for one hour the next day
- When you miss a day, don’t worry, and pick it up again the next day
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Research shows that our brains learn new information when we repeatedly expose ourselves to the learning material, in different ways. You could say that practice makes permanent, so by consistently spending time to learn iOS development you will master it.
In the years that I’ve run LearnAppMaking.com, I’ve seen many people learn to code iOS apps. A pattern that stood out among successful learners is that they learned habitually, and kept their momentum between learning sessions. So, when you learn consistently, and get back to it regularly, you’ll learn app development more successfully.
Learning is of course a complex topic. If you’re interested to learn more about how we learn, I recommend you check out Barbara Oakley’s excellent Coursera course, Learning How To Learn.
Do excuses bog you down, when you want to learn iOS development? Commit to 1 hour of learning a day. Keep a run streak count on your calendar to keep yourself accountable. Mark every day you learned for 1 hour with a big red X, and don’t break your day-to-day streak. No zero days!
Recommended iOS App Development Topics
Let’s take a look at the topics you’ll need to learn to master iOS app development. And get my open source Swift cheatsheet while you’re at it!
Begin with these Swift topics:
Then move on to topics about the iOS SDK:
- Working with view controllers and SwiftUI
- Working with UI elements such as
UILabel
,UIButton
andUIImage
- Working with table views and tab bars
- Working with navigation and UINavigationController
- Sending and receiving notifications with NotificationCenter
- Learn how to find and fix bugs effectively and efficiently (with zero frustrations!)
- Get to know Xcode, Interface Builder and iPhone Simulator
Looking for a great app project to build? Try these:
Then learn about app architecture:
- Get started with Model-View-Controller
- Learn why app architecture matters
- How to pass data between view controllers
- Learn about SOLID, DRY and the Single Responsibility Principle
- Focus on testable code and Dependency Injection
And focus on some intermediate topics:
Finally, get some diversity into your learning with:
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- Learn about algorithms
- How do you keep up with Swift changes?
- Learn to find what you need in Apple’s documentation
- How to transition from tutorials to writing code from scratch
Looking for comprehensive, in-depth iOS app development training? Check out my flagship iOS development course, here at LearnAppMaking. The above topics, and many more, are introduced gradually as you build 6 different iOS apps in the course. And you get 1-on-1 help in our developer community! » Learn more
Get Through “The Dip”
I’ve learned plenty of new things in my life. Every time I learned a new skill, I would encounter something known as “the dip”. The concept of this “dip” was originally introduced to me by Seth Godin.
You want to get through the dip as soon as possible, because everything gets easier after the dip. The idea of the dip is quitting before you start something, and powering through the dip no matter what, if you decided to pursue your goal.
Here’s how you recognize the dip when learning iOS development:
- You can write more code, with fewer errors, without running your app in between, to check your results
- When you encounter bugs or errors, you have an intuitive workflow that you follow automatically
- You get better at reading someone else’s code, and understand what they’re doing
- You understand what tools and components you need to build an app feature, and you can create a break-down of steps you need to take to build it
When you feel a certain fluency when you’re coding apps, you know you’re through the dip. It’s a great feeling of ease, clarity and comfort. And it’s awesome!
Beginner iOS developers make two common mistakes when dealing with the dip:
- They don’t give up before the dip, and lose valuable time
- They slack off, and stay in the dip forever
When you set your expectations of learning iOS app development too high, you’re likely to give up when the going gets tough. You get frustrated, lose motivation and give up. If you reflect on this before starting, you might be compelled to give it a try and decide that it’s not for you.
When there’s too much time between learning sessions, you don’t build up momentum. Your brain doesn’t get enough exposure to the materials you’re trying to learn. So, you forget what you learn and you won’t get over the hump.
It’s surprisingly simple to overcome these mistakes. Here’s how:
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- Give up before you start, and if you start, don’t give up
- Commit, build momentum, and keep the pressure on
If you give up before you start, you will never have to get through the dip. It sounds defeatist, and that’s the point: quitting before you start is exceptionally effective! You can try lots of things, decide that it’s not for you, and move on. You increase your chances of succeeding at a greater number of goals, having tried many of them. And think about the time you’ve saved!
If you commit to learning app development, then follow through. Don’t give up! Commit yourself, build momentum, and keep the pressure on. Power through the dip, and everything gets easier after.
The essence of the dip is your ability to assess future failures, and choosing what to commit to. You save time, money and energy because you didn’t waste it on something you were going to give up anyway. Instead, you spend these resources on something you’re 100% committed to. And that’s what you’ll succeed at.
This is an excellent video that explains how The Dip works, in more detail.
How To Start Your Own App Project
The best way to learn iOS app development is to start your own app project. You can try out newly learned things in your own app, and gradually build towards a complete app.
The single biggest struggle for beginner app developers is transitioning from doing tutorials to coding your own iOS apps from scratch. Everything makes sense when you’re following a tutorial, but you’re stumped when starting a project from scratch.
Sounds familiar?
When you start your own project as early as possible in the learning process, you get used to coding from scratch. And that’s exactly what you want to practice. Don’t stay stuck with iOS tutorials!
Here’s the approach I recommend:
- Learning Phase: Start with tutorials, and let them teach you individual topics and skills
- Practice Phase: Apply what you learn in tutorials in mini “sketch” projects to practice
- Experience Phase: Focus on incorporating newly learned topics and skills in your big project
Divide your time equally between the three phases. You can move between the phases however you see fit, but you’ll see that it’s easiest to go from Learning to Practice to Experience.
The last step is called the Experience Phase because real-world experience is important. If you stay in the learning and practicing phases, you never incorporate what you learn in real-world projects.
Free basic video editing software for mac. It’s exactly this real-world experience that matters to employers, freelance clients, indie apps and startups. Building iOS apps is different in the real world, compared to the classroom. You might learn “fake” swimming on land first, but you don’t want to stay there forever. Jump in!
The Practice Phase https://Burn-Iso-To-Dvd-Xp.peatix.com/. is crucial, too. I see iOS developers learn something new and then immediately apply it in a real-world project. This leads to errors and frustrations, because your new skill hasn’t developed enough to be ready for an actual project. Practice it from different perspectives first and avoid copying-and-pasting code.
How do you start your app project?
- Start with a simple, basic app idea
- Design and map out your app’s features
- Work out your app’s data structure
- Investigate frameworks and libraries
- Set up your app project and build the 1st feature
- Build the next feature when you’re ready
- Backtrack, keep going, and don’t stop
I’ve written extensively about creating your app project from start to finish, so here are a few quick tips:
- Don’t try to build the next Facebook, and don’t make your app idea too complex
- Keep a notebook of best practices, summaries and tips and tricks
- Gradually upgrade your goals when you feel you can handle more challenging projects
- Learn to approach a problem from several angles, and learn different solutions for one problem – this one skill has kept me in business for 10+ years
- When you use a framework or library, find out how it works internally
- Go back to code you’ve written before, and features you’ve build, and improve them with what you know now
Building your own app project is incredibly fun and rewarding. It’s not just the end result that counts – the gradual progress of improving, learning and refining is what makes it worth it. And you’ll cultivate a valuable, employable skill in the process: iOS development!
Learn how to build iOS apps
Get started with iOS 13 and Swift 5
Sign up for my iOS development course, and learn how to build great iOS 13 apps with Swift 5 and Xcode 11.
Further Reading
Are you ready to take on your app project, and learn iOS app development? So far, we’ve looked at:
- What topics you need to learn and skills you need to master
- The general focus areas of learning iOS app development
- Two common pitfalls for beginner iOS development
- Why it’s worth it to get through “the dip”
- How to keep momentum with coding 1 hour every day
- A step-by-step plan for starting your own app project
Internet radio streaming software mac. Want to learn more?
- Check out my free iOS basics course, which guides you through the basics of iOS development in 7 days
- Sign up for my flagship iOS development course to master iOS development and much, much more
How fast does your MacBook need to be to comfortably code iOS apps with Xcode? Is a MacBook Pro from 2-3 years ago good enough to learn Swift programming? Let’s find out!
Here’s what we’ll get into:
- The minimum/recommended system requirements for Xcode 11
- Why you need – or don’t need – a fancy $3.000 MacBook Pro
- Which second-hand Macs can run Xcode OK, and how you can find out
I’ve answered a lot of “Is my MacBook good enough for iOS development and/or Xcode?”-type questions on Quora. A few of the most popular models include:
- The 3rd- and 4th-gen MacBook Pro, with 2.4+ GHz Intel Core i5, i7, i9 CPUs
- The 2nd-gen MacBook Air, with the 1.4+ GHz Intel Core i5 CPUs
- The 4th-generation iMac, with the 2.7+ GHz Intel Core i5 and i7 CPUs
These models aren’t the latest, that’s for sure. Are they good enough to code iOS apps? And what about learning how to code? We’ll find out in this article.
My Almost-Unbreakable 2013 MacBook Air
Since 2009 I’ve coded more than 50 apps for iOS, Android and the mobile web. Most of those apps, including all apps I’ve created between 2013 and 2018, were built on a 13″ MacBook Air with 8 GB of RAM and a 1.3 GHz Intel i5 CPU.
My first MacBook was the gorgeous, then-new MacBook White unibody (2009), which I traded in for a faster but heavier MacBook Pro (2011), which I traded in for that nimble workhorse, the mighty MacBook Air (2013). In 2018 I upgraded to a tricked out 13″ MacBook Pro, with much better specs.
Frankly, that MacBook Air from 2013 felt more sturdy and capable than my current MacBook Pro. After 5 years of daily intenstive use, the MacBook Air’s battery is only through 50% of its max. cycle count. It’s still going strong after 7 hours on battery power.
In 2014, my trusty MacBook Air broke down on a beach in Thailand, 3 hours before a client deadline, with the next Apple Store 500 kilometer away. It turned out OK, of course. Guess what? My current MacBook Pro from 2018, its keyboard doesn’t even work OK, I’ve had sound recording glitches, and occasionally the T2 causes a kernel panic. Like many of us, I wish we had 2013-2015 MacBook Air’s and Pro’s with today’s specs. Oh, well…
Learn how to build iOS apps
Get started with iOS 13 and Swift 5
Sign up for my iOS development course, and learn how to build great iOS 13 apps with Swift 5 and Xcode 11. Mac os x virus software windows 10.
Mac Development On Pc
That 100 Mhz i486 PC I Learned to Code With
When I was about 11 years old I taught myself to code in BASIC, on a 100 Mhz i486 PC that was given to me by friends. It had a luxurious 16 MB of RAM, initially only ran MS-DOS, and later ran Windows 3.1 and ’95.
A next upgrade came as a 400 Mhz AMD desktop, given again by friends, on which I ran a local EasyPHP webserver that I used to learn web development with PHP, MySQL and HTML/CSS. I coded a mod for Wolfenstein 3D on that machine, too.
We had no broadband internet at home back then, so I would download and print out coding tutorials at school. At the one library computer that had internet access, and I completed the tutorials at home. The source codes of turn-based web games, JavaScript tidbits and HTML page snippets were carried around on a 3.5″ floppy disk.
Web App Development On Mac Computer
Later, when I started coding professionally around age 17, I finally bought my first laptop. My own! I still remember how happy I was. I got my first gig as a freelance coder: creating a PHP script that would aggregate RSS feeds, for which I earned about a hundred bucks. Those were the days!
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Xcode, iOS, Swift and The MacBook Pro
The world is different today. Xcode simply doesn’t run on an i486 PC, and you can’t save your app’s source code on a 1.44 MB floppy disk anymore. Your Mac probably doesn’t have a CD drive, and you store your Swift code in a cloud-based Git repository somewhere.
Make no mistake: owning a MacBook is a luxury. Not because learning to code was harder 15 years ago, and not because computers were slower back then. It’s because kids these days learn Python programming on a $25 Raspberry Pi.
I recently had a conversation with a young aspiring coder, who complained he had no access to “decent” coding tutorials and mentoring, despite owning a MacBook Pro and having access to the internet. Among other things, I wrote the following:
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You’re competing with a world of people that are smarter than you, and have better resources. You’re also competing against coders that have had it worse than you. They didn’t win despite adversity, but because of it. Do you give up? NO! You work harder. It’s the only thing you can do: work harder than the next person. When their conviction is wavering, you dig in your heels, you keep going, you persevere, and you’ll win.
Winning in this sense isn’t like winning a race, of course. You’re not competing with anyone else; you’re only really up against yourself. If you want to learn how to code, don’t dawdle over choosing a $3.000 or a $2.900 laptop. If anything, it’ll keep you from developing the grit you need to learn coding.
Great ideas can change the world, but only if they’re accompanied by deliberate action. Likewise, simply complaining about adversity isn’t going to create opportunities for growth – unless you take action. I leapfrogged my way from one hand-me-down computer to the next. I’m not saying you should too, but I do want to underscore how it helped me develop character.
If you want to learn how to code, welcome adversity. Be excellent because of it, or despite it, and never give up. Start coding today! Don’t wait until you’ve got all your ducks in a row.
Which MacBook is Fast Enough for Xcode 11?
Ruler microsoft word online. The recommended system specs to run Xcode 11 are:
- A Mac with macOS Catalina (10.15.2) for Xcode 11.5 or macOS Mojave (10.14.4) for Xcode 11.0 (see alternatives for PC here)
- At least an Intel i5- or i7-equivalent CPU, so about 2.0 GHz should be enough
- At least 8 GB of RAM, but 16 GB lets you run more apps at the same time
- At least 256 GB disk storage, although 512 GB is more comfortable
- You’ll need about 8 GB of disk space, but Xcode’s intermediate files can take up to 10-30 GB of extra disk space
Looking for a second-hand Mac? The following models should be fast enough for Xcode, but YMMV!
- 4th-generation MacBook Pro (2016)
- 3rd-generation Mac Mini (2014)
- 2nd-generation MacBook Air (2017)
- 5th-generation iMac (2015)
When you’re looking for a Mac or MacBook to purchase, make sure it runs the latest version of macOS. Xcode versions you can run are tied to macOS versions your hardware runs, and iOS versions you can build for are tied to Xcode versions. See how that works? This is especially true for SwiftUI, which is iOS 13.0 and up only. Make sure you can run the latest!
Pro tip: You can often find the latest macOS version a device model supports on their Wikipedia page (see above links, scroll down to Supported macOS releases). You can then cross-reference that with Xcode’s minimum OS requirements (see here, scroll to min macOS to run), and see which iOS versions you’ll be able to run.
Further Reading
Best Mac Apps For Developers
Awesome! We’ve discussed what you need to run Xcode on your Mac. You might not need as much as you think you do. Likewise, it’s smart to invest in a future-proof development machine.
Mac Web Development Tools
Whatever you do, don’t ever think you need an expensive computer to learn how to code. Maybe the one thing you really want to invest in is frustration tolerance. You can make do, without the luxury of a MacBook Pro. A hand-me-down i486 is enough. Or… is it?
Want to learn more? Check out these resources:
Learn how to build iOS apps
Get started with iOS 13 and Swift 5
Sign up for my iOS development course, and learn how to build great iOS 13 apps with Swift 5 and Xcode 11.